There you will uncover more of her mysterious past, including a fateful battle she fought at the Second Battle of Taris during the Mandalorian Wars. Travel with Shadow - Darth Revan’s personal assassin – as she investigates a great disturbance in the Force on Korriban. You can begin this quest by speaking with the Bith Ponda H'tiba in the Anchorhead Cantina on Tatooine after the quest "A Favour for a Rodian" has been completed. On the way to Arroyo, you will face new foes, gain new allies, and relive your mysterious past as the Dark Lord of the Sith. You can begin this quest by speaking with Drix Keliwt the Rodian, who can be found in the Dreshdae cantina on Korriban.Īs the Orion’s last best hope, you must ensure the safe passage of the mysterious merchandise to the sanctuary of the Arroyo Sector, and not allow – under any circumstance – the ruthless Daemon Drexl to claim it for himself and his villainous criminal organisation the Exchange. The newest and most ruthless of Exchange members Daemon Drexl is seeking to claim a mysterious merchandise, and you as Drix Keliwt’s representative, must ensure that never happens. The quests which encompass the main storyline are as follows:ĭrix Keliwt, the Rodian crew member of a ship named the Orion, is in need of your help. Boasting an epic storyline which encompasses new quests, new party members, new fully voiced characters, new items, and brand new areas, Brotherhood of Shadow: Solomon’s Revenge adds many additional hours of gameplay to KoTOR.īrotherhood of Shadow: Solomon’s Revenge is split into multiple questlines, all of which can only be played after the Leviathan section of the Star Wars: Knights of the Old Republic has been completed. NAME: Brotherhood of Shadow: Solomon's Revengeīrotherhood of Shadow: Solomon’s Revenge is a mod that provides a significant expansion of content to Bioware’s Star Wars: Knights of the Old Republic. » BROTHERHOOD OF SHADOW: SOLOMON'S REVENGE Corrects reported spelling/gramatical errors. Fixes a bug where Shadow would respond with her standard dialogue if spoken to during the bos_chamber.mod Solomon boss fight. Fixes a bug where it was possible to open certain plot specific locked doors with a really high security skill. Fixes a bug where it was possible for the corrupted messenger to spawn when you enter Korriban with Shadow in the party after the original confrontation. Fixes a bug where the journal would be updated with a blank quest entry after Shadow is added to the party. Adds alignment scripts to certain dialogue choices in vision1.mod. Removes South Beach area transition in bos_sintem.mod. Fixes a bug where Nat Koh would teleport outside of the Leisure Officer's appartment upon loading from a save created during the climax of the Backwater Entertainment quest. Revises the difficulty of the Mandalore boss fight. Revises the strength of Mandalore's Axes. Tweaks difficulty of bos_chamber.mod Solomon boss fight. Revises difficulty of the 4 final vision battles. Disables "Mass Transit to Ebon Hawk" feature on some modules. Makes it possible to freely travel to the Residential Level and beyond following the completion of the main questline. Fixes a bug where sometimes the screen would not fade in at the beginning of bos_orion2.mod. Adds a workaround for the cutscene bug where the Administrator's droids would sometimes not enter his office. Adds a workaround for the cutscene bug where the player would sometimes not enter the Administrator's office.
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